One of my favorite props I got to work on during my time on Redfall was an old school tractor for the farm area. Not only was this super fun to model, and texture, but it holds a special place in my heart because I grew up playing with a very similar metal tractor toy that I still own to this day.
Responsible for initial high poly, low poly optimization, textures and materials, decal creation and implementation. Additional support for UVs and low poly creation handled by external vendor due to timing associated with my other tasks.
Thank you to my lead Phi and to the rest of the environment team who gave me feedback and tips while working on this.
https://www.artstation.com/phi