A small selection of the many materials I created during my time on Redfall. All base material work created in Substance Designer. The aluminum siding was created tintable and included about 6 default colors to keep consistency around the work. The base tileable paint was used on many industrial props such as in the shipyard and on the introduction ferry environment.
Thank you to Phiyen Nguyen and the rest of the environment team for feedback during the creation of these materials